Thanks: 0
Likes: 0
Dislikes: 0
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11-15-2014, 10:23 AM
#121
Super Member
I'm certainly no expert, but I'm pretty sure I said something to that effect a week ago...
Originally Posted by SameGuy
Interesting comments. Perhaps -- and I'm only guessing -- it has to do with return on investment. Changing a proven design to accommodate a slight increase in throw surely costs quite a bit of money. A 2 or 3 mm throw increase is truly tiny, to the point where differences in skill and technique likely have a bigger effect on the results than the extra tenth of an inch of throw might.
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11-15-2014, 10:32 AM
#122
Super Member
Re: TORQ10FX Random Orbital
Originally Posted by sameguy
i'm certainly no expert, but i'm pretty sure i said something to that effect a week ago...
👍
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11-15-2014, 11:05 AM
#123
Super Member
Re: TORQ10FX Random Orbital
Originally Posted by ToddHelme
At SEMA I was routinely able to completely remove 2000 grit, dry-sanded scratches from cured paint using the RUPES compounds and pads (and lost performance by switching to other systems).
Out of curiosity:
What were the other systems that lost performance?
Thanks.
Bob
"Be wary of the man who urges an action in which he himself incurs no risk."
~Joaquin de Setanti
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11-15-2014, 01:34 PM
#124
Re: TORQ10FX Random Orbital
Originally Posted by FUNX725
Out of curiosity:
What were the other systems that lost performance?
Thanks.
Bob
Todd Helme works for Rupes now
Grain of Salt recommended
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11-15-2014, 02:36 PM
#125
Re: TORQ10FX Random Orbital
Originally Posted by allenk4
Todd Helme works for Rupes now
Grain of Salt recommended
lol
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11-15-2014, 06:14 PM
#126
Super Member
Re: TORQ10FX Random Orbital
Originally Posted by allenk4
Todd Helme works for Rupes now
Grain of Salt recommended
I prefer pepper.. but that is good advice After nearly 10 years on detailing related discussion forums I would recommend reading everything with a grain of salt.
That said, I was able to constantly able to remove 2000 grit, dry-sanded (film paper none-the-less) scratches from cured OEM paint using our system in front of plenty of witnesses and forum members.
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11-15-2014, 07:00 PM
#127
Re: TORQ10FX Random Orbital
Originally Posted by ToddHelme
I prefer pepper.. but that is good advice After nearly 10 years on detailing related discussion forums I would recommend reading everything with a grain of salt.
That said, I was able to constantly able to remove 2000 grit, dry-sanded (film paper none-the-less) scratches from cured OEM paint using our system in front of plenty of witnesses and forum members.
No offense was meant
BTW, I am confident YOU could pull 2000 grit scratches out of OEM paint with a wet spaghetti noodle.
I admire your talent
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11-15-2014, 07:04 PM
#128
Super Member
Re: TORQ10FX Random Orbital
Originally Posted by ToddHelme
I prefer pepper.. but that is good advice After nearly 10 years on detailing related discussion forums I would recommend reading everything with a grain of salt.
That said, I was able to constantly able to remove 2000 grit, dry-sanded (film paper none-the-less) scratches from cured OEM paint using our system in front of plenty of witnesses and forum members.
^^^That's cool.^^^
Could you also address my earlier question that is listed below?
Originally Posted by FUNX725
Out of curiosity:
What were the other systems that lost performance?
Thanks.
Bob
"Be wary of the man who urges an action in which he himself incurs no risk."
~Joaquin de Setanti
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11-15-2014, 10:18 PM
#129
Re: TORQ10FX Random Orbital
Thanks for the reviews… I contemplated this for a brief moment, but I'm still sticking to my guns, and going with the Rupes Bigfoot Duetto. Bigger throw at 12mm and I believe the build quality will be unmatched.
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11-18-2014, 06:15 PM
#130
Super Member
Re: TORQ10FX Random Orbital
im going to put it through the ringer this weekend and see what it can do. Really really light,smooth
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